Convert a SVG Icon to BMP

By the Axialis Engineering team ·

Convert a SVG Icon to BMP

A legacy toolbar, installer, or Win32 control still wants a BMP, but your icon only exists as an SVG. This guide rasterizes that SVG to a crisp BMP in Axialis IconVectors, with pixel-perfect sizing and a clear choice between 32BPP alpha (real transparency) and 24BPP flat (opaque or color-keyed).

Why export an SVG to BMP?

SVG is the default for new UI work, but BMP is still the format many older Windows components and toolchains read directly. When a target only accepts an uncompressed bitmap, you export the SVG to BMP rather than re-drawing the icon.

Four things decide whether the result stays sharp:

Step-by-step in IconVectors

  1. Open, draw, or import an icon.
    • Open existing SVG: File → Open… (Ctrl+O).
    • Create from scratch: New Icon (Ctrl+N), then draw shapes and paths.
    An SVG camera icon open in the IconVectors editor on a 24x24 pixel grid, ready to export
    An icon prepared on a 24x24 grid in IconVectors, ready to export at integer scales.
  2. Open the bitmap export dialog: File → Export → Export to Bitmap (Ctrl+F3). This command exports a raster version of your icon and supports many formats, including BMP. (Also available as a batch via Export to Multiple BitmapsShift+F3.)
  3. Understand the options in the Export to Bitmap dialog:
    The IconVectors Export To Bitmap dialog showing File Format, Width and Height in pixels, Keep Aspect Ratio, and the flat-RGB Colors options
    • File Format — choose the target bitmap format. For this tutorial, select BMP. You can export either:
      • BMP — 32BPP RGB/Alpha Channel (keeps true transparency).
      • BMP — 24BPP Flat RGB (no alpha; for opaque outputs only).
    • Image Size — define Width and Height in pixels (or set a Percent). Keep Keep Aspect Ratio checked to avoid distortion.

      Tip
      If your source canvas is 24x24, export at 24, 48, 72, or 96 px for pixel-perfect results.

    • Colors — appears when the chosen format has no alpha channel (flat bitmaps):
      • Flat RGB Background — the solid background color to composite behind your icon.
      • Flat RGB Transparency — the color to treat as "transparent" (for keyed transparency).
      • Flat RGB Transparency Matt — optional matte color for smoother edges in formats like GIF.
  4. Choose transparency:
    • Alpha BMP (32BPP) — pick BMP – 32BPP RGB/Alpha Channel to keep real transparency. Background fields are ignored because an alpha channel is written.
    • Flat BMP (24BPP) — pick BMP – 24BPP Flat RGB (or any non-alpha bitmap). Choose a Flat RGB Background to bake a solid color, or use Flat RGB Transparency when you need a keyed "transparent" color.
  5. Export the BMP — click OK, choose a filename, and save. The result is a standard BMP you can use in app UIs (toolbars, buttons, notifications, stores) and across platforms.

Notes & troubleshooting

Related guides

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Version 1.70 for Windows and macOS