IconVectors Features

Axialis IconVectors is a lightweight SVG icon editor built for developers and UI engineers. Where general vector tools like Inkscape or Illustrator target complex illustration, IconVectors focuses on pixel-perfect icons and clean, exportable code, fast.

New in version 2.10: 14 batch commands in the Icon Explorer (badges, icon versions, PNG and ICO export, color replacement, currentColor conversion, center and fit, rotate and flip, SVG optimization, and more), a screen eyedropper in the Colors panel, New Icon and Auto Save Icons in the Explorer workflow, a search field in the Element Library, and 166 MCP tools. The 2.00 Icon Explorer, Colors panel, and fill rules are still there, and so are the 1.70 tools: Element Library, Pixel-Align Selection, Auto Gradient, dashed strokes, Analyze/Clean Up Icon, and live code export.

Why choose Axialis IconVectors?

Who is it for?

14 Batch Commands, a Screen Eyedropper, and a Smoother Explorer Workflow

Version 2.10 turns the Icon Explorer into a production line. Select the files, pick one of 14 Batch Processing commands, check the preview, and write the whole set in one pass. 2.00 shipped three of these commands; 2.10 fills out the toolbox. Overview: Batch Processing in the Explorer.

All 14 share the same safety rules. The options dialog remembers valid settings as soon as you accept them, the preview has a Back button so you can adjust and check again, the layouts are consistent, and your preferred color picker is respected. Suggested output suffixes use hyphens, and a suffix can be left empty when the paths stay safe. Diagnostics say why an input was unsupported, when a source file changed under the batch, or when recovery failed, instead of skipping the file quietly. Disk writes stay outside Editor Undo, so the preview is where you check before committing.

Explorer workflow. New Icon in the Explorer header or menu creates a document that remembers the current folder as its save destination, with the name field already selected so you can type and press Enter. Optional Explorer -> Auto Save Icons (off by default) saves the current document when you open the next Explorer icon, and closing an icon you opened from the Explorer returns you to the Explorer. Esc closes an idle Editor document (an active gesture or a local cancel takes priority), Ctrl+wheel zooms, and Alt+wheel scrolls horizontally. Details: Explorer and Editor workflow and the keyboard shortcuts reference.

Screen eyedropper (Windows). The Colors panel gains an eyedropper button to the right of the HEX, RGB, and HSL editors. It samples any pixel on the desktop, including other applications, through a magnified preview, and follows the panel's one rule: left-click applies the color to Fill, right-click to Stroke. See picking a color from the screen.

Element Library search. A search field filters the current tab by display name or SVG filename as you type (a name filter, not a keyword or AI search), and the popup now stays within the screen. The library's folder button and the Help menu open the library in the built-in Explorer. See Element Library.

IconVectors 2.10 is available now for Windows; macOS and Linux run 2.00 today, with 2.10 coming soon on both.

Icon Explorer, Batch Processing, and the Colors Panel

Icons live in folders, and an editor that only sees one file leaves the renaming, copying, and bulk resizing to other tools. Version 2.00 introduced an Icon Explorer workspace, batch processing, a redesigned Colors panel, and SVG fill-rule control. Available now for Windows, macOS, and Linux.

IconVectors 2.00 Icon Explorer in the dark theme browsing the folder IconVectors Icons: an address bar with drive buttons and a Filter box, seven child folders with their icon counts, and 14 24x24 px SVG thumbnails at 128 px on a Dark background, one marked with the blue Open in Editor badge
The Icon Explorer (View -> Explorer, F5): subfolders with their icon counts, then the folder's own SVG files at 128 px. The blue badge on cloud.svg marks the file open in the Editor.

Icon Explorer (F5) shows a folder of SVG files as a thumbnail grid, and stays fast with thousands of files because only the visible tiles are rendered. Pick a tile size from 64 to 256 px, a Light, Dark, Checkerboard, or Borderless background, and filter by filename. Move around with the editable address, Recent Folders, Back and Forward, and one button per drive. The folder is watched, so changes made by other apps show up on their own. Double-click a tile to open it in the Editor; F4 or Ctrl+Tab brings you back. Full reference: Working with the Icon Explorer.

File management is built in: Copy, Paste, Duplicate, Rename, Batch Rename with numbering and zero padding, New Folder, Group in Folder, and a confirmed Delete. Paste and Duplicate never overwrite an existing file. Drag icons between folders (hold Ctrl to copy, Shift to move), to or from Windows File Explorer, or onto the Editor to import them as editable groups. The help lists the exact drag and drop rules.

Batch Processing runs Apply Palette, Resize Icons, or Apply Strokes on every selected file, using the same transformations as the Editor. It plans before it writes: you see exact changed, unchanged, unsupported, and failed counts, and Cancel touches nothing. Output is validated before the originals are replaced, with rollback if anything fails. Version 2.10 grows this to 14 batch commands on the same planning and rollback model. Details: applying batch changes.

Colors panel (View -> Colors) has a PALETTES page for your swatches and a COLORS page with a color field, a hue strip, and HEX, RGB, or HSL values. One rule everywhere: left-click applies to Fill, right-click applies to Stroke. Quick colors (White, Black, currentColor, None) and a Recent row are one click away, and the picked color stays put when you select another element. See Working with Colors.

Fill rules and the Control Bar. Path -> Fill Rule sets Non-Zero or Even-Odd on a compound path, and the choice is saved in the SVG (compound path fill rules). The Control Bar now adapts to the current workspace, document, and selection.

Element Library, SVG Properties, and Pixel-Align Selection

Introduced in 1.70, these are still everyday tools in 2.10. The Element Library inserts ready-made SVG artwork from a local folder; subfolders become tabs, and you can add your own files.

SVG Properties sets the output size, root id, title, description, and preserveAspectRatio without touching the editing canvas. Pixel-Align Selection snaps selected artwork to the pixel grid in one step.

Shortcuts: C cycles line caps, J cycles line joins, X runs Pixel-Align Selection, and holding Ctrl switches between the Selection and Path Editor tools. See the keyboard shortcuts reference.

Analyze/Clean Up Icon

Run Icon -> Analyze, Clean Up Icon... (Shift+Alt+A) to find the usual production problems: off-grid geometry, inconsistent strokes, hidden leftovers, empty groups, transforms, unused definitions, and off-palette colors.

The issue list stays open while you keep editing. Apply Low-Risk Fixes handles the safe ones; Fix All... confirms the rest. AI clients get the same analysis through the document_analyzeCleanupSvg MCP command.

See the Analyze and Clean Up SVG Icons Before Export tutorial, or the AI-generated SVG cleanup page if the icon came from an AI tool.

Auto Gradient and Dashed SVG Strokes

Auto Gradient turns a flat fill or stroke into a same-tone linear or radial gradient in one step, tunable by type, angle, and strength. Dashed and dotted strokes come as Control Bar presets or a custom dash dialog, saved as standard SVG dash attributes.

Fit Icon to Canvas scales the icon to the full canvas, centered, without changing stroke widths. Zoom by typing a percentage, picking a preset, or dragging an area with the Zoom tool.

AI Automation with MCP

IconVectors runs a local Model Context Protocol server with 166 tools and Claude-safe names such as app_ping and document_getSvg. An AI client works on the live document: it inspects the DOM and selection, creates shapes, edits paths, runs cleanup, applies palettes and gradients, renders previews, and exports code. In 2.10 all 14 batch commands are on the MCP surface with the same preview, validation, and write safeguards as the Explorer (Batch Rename stays GUI-only), ICO export takes chosen pixel sizes and writes 32-bit transparency without changing the Editor document, element targeting reports duplicate-ID candidates instead of silently picking one, and bridge diagnostics detect an unavailable configured port and let the updated companion find a loopback-only fallback (default stays 61337); tool enumeration alone does not prove the bridge is reachable, app_ping does. Your client launches the IconVectorsMcp sidecar, which talks to the running app over 127.0.0.1:61337; an iconvectors-mcp skill ships with the application.

Eight clients are documented: Codex CLI, Claude Desktop and Claude Code, Cursor, VS Code with GitHub Copilot, Gemini CLI, Kiro, Cline, and GitHub Copilot CLI. The MCP integration reference covers the shared model.

Designed for Icon Edition

General vector tools can do icon work, but they make it slow and skill-heavy. IconVectors offers simple functions made for icons.

For example, badge overlays: add a badge and IconVectors cuts out the space under it so it stays readable:

Available for Windows, macOS & Linux

IconVectors runs natively on Windows (32-bit and 64-bit), macOS, and Linux x64. Version 2.10 is out for Windows; macOS and Linux have 2.00 today and 2.10 coming soon. The trial is fully functional for 30 days:

Download for Windows 64 Download for Windows 32 Download for macOS v2.00 Download for Linux v2.00

Live Code Viewer (SVG, Minified SVG, SVG Symbol, XAML, WPF Geometry, VectorDrawable, SwiftUI, ReactTS, VueTS, C++)

See production code update as you draw. Switch tabs to SVG, minified SVG, SVG Symbol, XAML, WPF Geometry, VectorDrawable, SwiftUI, React TypeScript, Vue TypeScript, or C++, then copy with one click. The viewer preserves a consistent viewBox (e.g., 0 0 24 24) and supports currentColor theming.

Explore Use Cases:

Native SVG | Minified SVG | React TS | Vue TS | XAML | WPF Geometry | VectorDrawable | SwiftUI | C++

Icon System Helpers

Build consistent, theme‑ready icon sets faster with tools made for design systems.

All Core Features

Ready to put these features to work? Buy an IconVectors license for perpetual use with one year of free updates.

Start Making SVG Icons Today with IconVectors

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Version 2.10 for Windows - October 6, 2026. macOS and Linux: version 2.00 available now, 2.10 coming soon.