Changelog
This documentation set focuses on how to use IconVectors. This page is included as a convenient reference so you can see when major features were introduced.
Where to find the official release notes
- In the application
(release notes for your installed version)
- Online
Version 1.10
Improvements
Enhanced Editor — The editor is more responsive, offering a smoother rendering frame rate.
Improved Element Selection — You can now choose how elements are picked when clicking in the canvas:
Wireframe (outline proximity) — selection is based on the proximity of the path outline.
Visible pixels (fill and/or stroke) — selection is based on the rendered pixels (fill and/or stroke).
This setting is available in on the Icon Editor tab.
Refined Layer Management — The element/layer list is easier and more intuitive to use.
Better SVG Compatibility — Support for a wider range of SVG files, with improved stability when opening problematic SVGs.
New features
Preview Window / Preview Panel — A dedicated preview allows you to inspect the final icon:
Light or dark background.
Smooth vector rendering or pixel (bitmap) preview.
Multiple zoom scales.
Live updates while you draw.
The preview can be shown/hidden from (Ctrl+F8).
Svgicons.com Integration — Directly open free icons from Svgicons.com inside IconVectors.
Upgraded Scale Tool — Scale elements by percentage, or enter exact dimensions.
Element Alignment — New commands to align elements horizontally or vertically (see the menu).
Element Distribution — New commands to distribute elements evenly with fixed spacing, both horizontally and vertically (see the menu).
Trace Bitmap — Import bitmap images and automatically trace them into black & white SVG paths.
In the application, this feature is available as . Tracing also works when pasting bitmap images into the editor.
Note
Tracing works best with monochrome images (black & white). Images with multiple colors may produce unpredictable results. Higher-resolution images generally trace better.
Fixes
Bug Fixes — Numerous issues have been resolved.
Version 1.0
Version 1.0 introduced the core workflow and tools for creating pixel-perfect SVG icons.
Editor and workflow
SVG Vector Icon Editing — Open and save SVG icons. The editor is optimized for small vector artwork, enabling pixel-perfect icon design.
User-Friendly Editor — Adjustable zoom, grids, snap-to-grid, and other editor aids.
Developer-Oriented Design — Focused on icon creation for software development, with essential tools and developer-friendly features.
Layer Management — Organize artwork using layers and groups. Move, rename, group/ungroup, show/hide elements.
Multiple Instances Support — Open multiple editor windows and transfer elements between them.
Selection, drawing and editing tools
Selection Tool — Select, move, resize, rotate, and duplicate elements (with mouse and shortcuts).
Path Editing Tool — Edit vector paths: add/remove/move points, adjust Bézier curves, and convert points between smooth and angular types.
Pen Tool — Draw polylines and convert them into curves.
Geometric Shape Tools — Create rectangles, ellipses and lines. Shapes can be converted to paths for further editing.
Appearance and color
Advanced Color Editing — Edit fill/stroke colors with a color picker and pre-defined palettes.
Control Bar — Modify element properties (colors, stroke width, opacity, coordinates, canvas alignment) using the on-canvas controls.
Dark and Light UI Themes — A dark theme is available and the UI can follow the OS theme. You can also force the theme from (F2).
Code and integration
Live Code Viewer — View the icon source code live in multiple formats, such as:
SVG
Minified SVG
XAML
SVG Symbol
VueTS
ReactTS
C++
Compatible with Industry Standards — Integrates with tools like Visual Studio, VS Code and Adobe Illustrator. Copy/paste SVG code between applications.
Vector operations and icon utilities
Boolean Operations — Union, subtract, intersect and exclude.
Icon Canvas and Artwork Resizing — Resize the canvas only, or resize the icon with its artwork.
Icon Color Adjustments — Brightness/contrast, hue/saturation, levels, desaturation and inversion.
Icon Color Variants Generator — Generate variations for states such as Hot, Disabled and Dark Mode.
Badges and overlays
Badge Overlay Addition — Add external icons as badge overlays with drag & drop.
Badge Overlay Cutout — Apply a cutout effect beneath the badge to improve visibility.
Badge Overlay Shadow — Add a shadow under badge overlays with one click for better depth.